Ideas to improve H&S

benefits all hiders except the one who throws it

csgo battle royale, that's where you have these explosives as well

rly? L2A2 is a nade for seekers so they can boost themselves to the same height a RPG does
So no one would want the nade xD

never played cs br

ah, I know that, but 2 nades vs 3 bullets + speed run ? I was thinking of a boost of like 10 meters
 
the slow effect is a good implementation, but the fact that everyone can get one makes it all the more difficult for seekers
that is exactly what I wanted to clarify..

best internet I've ever had! 10gb switches to all offices and 1gb upload/download ISP bandwidth :>
well, we're still living in the 90s with paperwork and no internet at most of the workplaces.
 
Cypher cam
theoretically possible but I don't know how to make the player killable during the time he's using cypher cam. Or how to draw him as a player when he's actually at the cam. Would be a huge hassle but basics would be lets say a nade (claymore), stuck on shop high roof wall, unless it's shot / knifed you can use it by pressing whatever key / using whatever command, which actually just teleports you there and makes you stuck.

Problem is that your original position should somehow still keep a "copy" of you which has to be killable. Killable part is not hard, but a copy of you I think is.

killjoy turret
fuck killjoy (and I think that's not possible unless it spawns a bot hhhhhhhhhhhhh)

sova wh arrows by using throwing knives hhhhhhhhhhhhhhhhhhhhh
 
Cypher cam and tripwire in sof2, that is genius, while your at it you can add a killjoy turret for seekers :oops: I think this will not be easy to implement though.

What’s a killjoy turret?

He asked for ideas not help to implement it hhhh xD
 
btw its almost 1 year past since you said you'll become globol, you've now 4-5 times the hours i got where globol????????
 
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