As stated in the previous topic about fire nade, we think it's time for a redo.
Picture urself at the receiving end of a fire nade. The duration of it is quite long right?
Picture urself as a seeker and 10 hiders have a fire nade, u will get slowed so many times that it's barely impossible to win a round.
A fire nade shud be a last resort. Used for an escape if u feel trapped, cornered or u just nob, true. But as a seeker it's a whole lot of bullshit.
Ppl who don't play much and get ftd to seek, will be demotivated by things like this and might go to red or rq.
So therefore this poll:
Do we reduce the time affected by the fire nade?
Or do we give seekers extra teleport nades?
Picture urself at the receiving end of a fire nade. The duration of it is quite long right?
Picture urself as a seeker and 10 hiders have a fire nade, u will get slowed so many times that it's barely impossible to win a round.
A fire nade shud be a last resort. Used for an escape if u feel trapped, cornered or u just nob, true. But as a seeker it's a whole lot of bullshit.
Ppl who don't play much and get ftd to seek, will be demotivated by things like this and might go to red or rq.
So therefore this poll:
Do we reduce the time affected by the fire nade?
Or do we give seekers extra teleport nades?