So Islam was abusing (yet again) with dev tools.
He teleported me as a monkey to the map were the people were alive.
And he also stripped me which gave a knife.
The seekers couldn't tell if I was a real hider or a fake one.
That gave me an idea to create a new gametype.
Make some hiders deadmonkey with a knife so they can't die and make some hiders real hiders.
The idea behind it is that seekers needs to kill the real hiders while the fake ones are making it harder for the seeker.
It's funny since the seekers need to find the real hiders and distinguish it from the fakes.
Also we already have all the config (i think) so I assume it shouldn't be that hard to implement.
We somehow would need to hide/modify the scoreboard so they cannot see which players are dead (fake) or alive (real hiders)
Any thoughts on this?
Note to islam: This is my idea, not yours.
He teleported me as a monkey to the map were the people were alive.
And he also stripped me which gave a knife.
The seekers couldn't tell if I was a real hider or a fake one.
That gave me an idea to create a new gametype.
Make some hiders deadmonkey with a knife so they can't die and make some hiders real hiders.
The idea behind it is that seekers needs to kill the real hiders while the fake ones are making it harder for the seeker.
It's funny since the seekers need to find the real hiders and distinguish it from the fakes.
Also we already have all the config (i think) so I assume it shouldn't be that hard to implement.
We somehow would need to hide/modify the scoreboard so they cannot see which players are dead (fake) or alive (real hiders)
Any thoughts on this?
Note to islam: This is my idea, not yours.