Ideas to improve H&S

hmm make time 15 and can u make Admin do callvote bec some maps was bad and players dosent like it and back old maps it was good
Reason that we changed most of the maps to 10 minutes is because playing a map you don’t like for 15 minutes can be a bit too much, especially if the map next is boring for you as well. We figured that 10 minutes is nicer.

using callvote was made staff only because with that they can vote for next map and pass votes which got abused. Eg: admin calls vote next map because he doesn’t like the map and then passes it quickly. It was very annoying for players to suddenly have map changes especially when they didn’t have a chance to vote.
 
ok i'll make it a bit more clear.

This topic is about actual mod/gameplay modifications, not shit like map editing, timelimit or callvotes.
 
Red light green yes!! think of a football field with the goals right, seekers goal is in a cage at the end where they can’t get out and there’s like a wall blocking so you can’t see the hiders, I’ll follow on from that later in this idea, also seekers have ak47 equip with ammo, on the field are boxes that hiders must jump to in order to reach the sun at the end and win a point, now back to seekers, in the seekers cage there’s a box where you cut it and it activates the wall to come down/up to show you the hiders and when you cut it it says red light on screen, when not activated it will say green light, the time limit for the box would be like how it is in the map mansion in our current map cycle, so in the porn room when you cut the boxes and it plays the porn sounds and displays the text on screen, same idea. But when the seeker activates the box for red light, any noob can just shoot them right, so maybe have a feature where they can cut the box that the hider is on and the box rises/lowers keeping them out of harms way maybe lol, also below the boxes far down is no lower so if you miss a box you’re dead. I don’t know if I’ve explained this well enough, just a general idea that I’ve got in my head and thought ah just maybe, it does sound kind of complex though
 
I dont think you guys understand. H&S related means H&S and not creating new minigames/gametypes.

for example how h&s improved back in the days.

- first it was just rpg&m4&mm1
- later briefcase was added
- cages (cagefight)
-invisibility goggles
-jumppad
-booster
- ? Nade

you get my point now? Shit like that. Changes to the actual gameplay
 
Maybe a neat lil feature wud be to put the smoke nade in better use. I remember someone made once when you deploy the nade you become invisibile for 10 seconds.
 
Add a secondary seeker weapon (like the m4 is to the rpg), maybe something that can stun or knock back hiders
That would sound fun as well yeah.

Just to roll with it a bit, a gun with 1 bullet, if you hit a hider they’ll have a huge mark on top of their character for E.g. 1 minute so you’re an easy target. Or a “web bomb” (excuse me I just recently played Spider-Man so that was the easiest way to explain it hhhh) which would within a specific radius would either immobilise the players or yeah just stun them.

web bomb drawback is that we have to take away one of the seeker nades, which will probably be something like smoke, cuz flashes, frag nades and fire nades are useful. Or make it so it takes the fire nade spot and checks whether you have a ‘web bomb’ instead
 
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