Hello,
We've implemented the following fixes / changes to the mod, feel free to give feedback:
New: Taser gun. Every round there's a random chance that a seeker gets a taser gun (the chance is shared with telegun. If hiders get a telegun, seeks won't get a taser and v.v.). The gun itself tases the player for approx 2-3 seconds and makes it impossible for them to move.
Change: Ban with duration. Now when you ban a player, you can specify the duration for how long they are banned.
!ban reason OR !ban eom reason=> Devil gets banned until End of Map. That means that after you move on to the next map, Devil gets automatically unbanned.
!ban XXXdYYhZZm reason - specifies the duration (relative to today) how long Devil will be banned for. You can specify only one param (e.g. !ban 10m reason => gets banned for 10 minutes) or all 3, up to you. Max ban duration is 365 days. d stands for days, h for hours, m for minutes.
Works for both normal bans and subnetbans.
NB - there is no unlimited ban available any more. If you don't specify the date or you exceed the maxBanDuration variable (which is 365 for us), the server defaults it to end of map.
New: roundtimelimit. Now you can specify roundtimelimit with an admin command !rtl.
New: rollercoaster. Now our admins can figure out non-abusive ways why to use command !c /adm rollercoaster.
Fix: RPG speeddrain. There was a bug when a player had low FPS that the RPG speeddrain did not work. That is now fixed.
Please leave your feedback about the taser gun in this thread, whether it's not enough, whether it's enough, whether you want something different or whatever.
BR;
Janno
We've implemented the following fixes / changes to the mod, feel free to give feedback:
New: Taser gun. Every round there's a random chance that a seeker gets a taser gun (the chance is shared with telegun. If hiders get a telegun, seeks won't get a taser and v.v.). The gun itself tases the player for approx 2-3 seconds and makes it impossible for them to move.
Change: Ban with duration. Now when you ban a player, you can specify the duration for how long they are banned.
!ban reason OR !ban eom reason=> Devil gets banned until End of Map. That means that after you move on to the next map, Devil gets automatically unbanned.
!ban XXXdYYhZZm reason - specifies the duration (relative to today) how long Devil will be banned for. You can specify only one param (e.g. !ban 10m reason => gets banned for 10 minutes) or all 3, up to you. Max ban duration is 365 days. d stands for days, h for hours, m for minutes.
Works for both normal bans and subnetbans.
NB - there is no unlimited ban available any more. If you don't specify the date or you exceed the maxBanDuration variable (which is 365 for us), the server defaults it to end of map.
New: roundtimelimit. Now you can specify roundtimelimit with an admin command !rtl.
New: rollercoaster. Now our admins can figure out non-abusive ways why to use command !c /adm rollercoaster.
Fix: RPG speeddrain. There was a bug when a player had low FPS that the RPG speeddrain did not work. That is now fixed.
Please leave your feedback about the taser gun in this thread, whether it's not enough, whether it's enough, whether you want something different or whatever.
BR;
Janno