Hello,
I've been working approx for a week on a client mod where we could also bring HTTP downloader to the game. Glad to say that after some testing, I'm ready to share it around as well.
You can get the mod over here: https://forums.3d-sof2.com/downloads/3DMod.zip
Extract the contents to your SoF2 folder. It has 2 files, a bat script which starts sof2mp.exe with parameters fs_game "RPM" and vm_cgame 0 (use DLL instead of qvm). Start the game with Run SOF2 with 3D Mod.bat script.
HTTPDownloader is basically an automatic map downloader from the web, so if the server you're about to connect to has a custom map (if the server is configured in a way that the custom map info is sent to the client), it'll download the map before it connects.
When you're in the game, it will start downloading rest of the maps from the web. YOu can see the status when you open scoreboard.
It also brings back command /autocolor for automatic text coloring.
If the mod requires an update, it'll let you know in the scoreboard and in console to update it with command /3dupdate. That will download the file and reconnect you to the game fast.
Please leave any feedback regarding the mod here.
BR;
Janno
I've been working approx for a week on a client mod where we could also bring HTTP downloader to the game. Glad to say that after some testing, I'm ready to share it around as well.
You can get the mod over here: https://forums.3d-sof2.com/downloads/3DMod.zip
Extract the contents to your SoF2 folder. It has 2 files, a bat script which starts sof2mp.exe with parameters fs_game "RPM" and vm_cgame 0 (use DLL instead of qvm). Start the game with Run SOF2 with 3D Mod.bat script.
RPM/sof2mp_cgamex86.dll | The mod itself. |
Run SOF2 with 3D Mod.bat | Just the startscript which tells sof2mp the arguments to use to run the game. Required to start the game with the DLL |
HTTPDownloader is basically an automatic map downloader from the web, so if the server you're about to connect to has a custom map (if the server is configured in a way that the custom map info is sent to the client), it'll download the map before it connects.
When you're in the game, it will start downloading rest of the maps from the web. YOu can see the status when you open scoreboard.
It also brings back command /autocolor for automatic text coloring.
If the mod requires an update, it'll let you know in the scoreboard and in console to update it with command /3dupdate. That will download the file and reconnect you to the game fast.
Please leave any feedback regarding the mod here.
BR;
Janno