Mapcycle feedback

Janno

why let your life be controlled by fairytales
Staff member
Map nameTypeSpawnsCvarsDescription
mp_italyctfRed team - 20
Blue team - 18
64 cvars
0 conditions
Savages janoo edit with autoLRMW
hk3h&sRed team - 61
Blue team - 10
64 cvars
0 conditions
hk3 with basic normal good edits
pra4h&sRed team - 65
Blue team - 6
64 cvars
0 conditions
Regular with hidden stairs
mp_shopvipRed team - 14
Blue team - 14
64 cvars
1 conditions
Elimination map (either one shot or similar).
requires g_gravity 100

air2h&sRed team - 47
Blue team - 16
64 cvars
0 conditions
shoke edit
col1h&sRed team - 64
Blue team - 12
64 cvars
0 conditions
OG col1
mp_shoph&zRed team - 59
Blue team - 13
64 cvars
1 conditions
Originally a zombies map. Only roof open.
col4h&sRed team - 141
Blue team - 9
64 cvars
0 conditions
OG map
mp_shoph&sRed team - 94
Blue team - 12
64 cvars
0 conditions
Normal mp_shop with tele from hider base to roof. No deadmonkeys. Fireworks (would suit for new years or something like that)
col10h&sRed team - 45
Blue team - 4
64 cvars
0 conditions
seeker's carnage. Needs high knockback and only frag nade enabled with low roundtime (1 minute with seeks getting unfrozen in 5 seconds sounds fine)
mp_col1h&sRed team - 72
Blue team - 12
64 cvars
0 conditions
modified, hider base open, tele to helipad, boxes
hk7h&sRed team - 94
Blue team - 34
64 cvars
0 conditions
prison
col9h&sRed team - 99
Blue team - 7
64 cvars
0 conditions
cross the bridge
kam12h&sRed team - 56
Blue team - 15
64 cvars
0 conditions
map kam12 old
mp_fincah&s (altmap)Red team - 64
Blue team - 13
64 cvars
0 conditions
mp_finca with basic normal edits
mp_hos1h&sRed team - 74
Blue team - 5
64 cvars
0 conditions
og map
good edit and can be added for change

mp_fincaggRed team - 31
Blue team - 6
64 cvars
1 conditions
clean finca
kam3h&sRed team - 85
Blue team - 12
64 cvars
0 conditions
limited area, quite ok
kam5h&sRed team - 94
Blue team - 16
64 cvars
0 conditions
normal one and the outside is closed
mp_hk1h&sRed team - 68
Blue team - 11
64 cvars
0 conditions
mp_hk1 basic edit with hidden stairs good
shop4ctfRed team - 35
Blue team - 15
64 cvars
1 conditions
Good CTF Map
kam6h&sRed team - 28
Blue team - 6
64 cvars
0 conditions
kam6 with moving elevators on top
mp_kam1h&sRed team - 42
Blue team - 6
64 cvars
0 conditions
mp_kam1 only train yard with dead monke
col7h&sRed team - 86
Blue team - 17
64 cvars
0 conditions
col7 with basic edits
col2h&sRed team - 57
Blue team - 7
64 cvars
0 conditions
disable f1, not a bad map
infh&zRed team - 32
Blue team - 8
64 cvars
0 conditions
Zombies inf
hk4h&sRed team - 17
Blue team - 13
64 cvars
0 conditions
full map with sliding doors, no other edits
col1h&s (altmap)Red team - 66
Blue team - 12
64 cvars
0 conditions
Old 2 platform edit, quite nice
infh&s (altmap)Red team - 53
Blue team - 7
64 cvars
0 conditions
good one
shop8h&s (altmap)Red team - 28
Blue team - 6
64 cvars
0 conditions
shop8 edited with 3d dead monke
mp_kam2ctfRed team - 76
Blue team - 39
64 cvars
1 conditions
mp_kam2 with event based no tunnel entity ctf
finca2h&sRed team - 28
Blue team - 70
64 cvars
0 conditions
with new cagefight, og finca2
air1h&sRed team - 65
Blue team - 12
64 cvars
0 conditions
normal one
mp_col1propRed team - 72
Blue team - 12
64 cvars
1 conditions
clean col1
shop8h&sRed team - 56
Blue team - 6
64 cvars
0 conditions
famous shop8 boosters
infh&sRed team - 65
Blue team - 15
64 cvars
0 conditions
Old hans edit
mp_dep1csinfRed team - 51
Blue team - 9
64 cvars
1 conditions
clean dep1
col4h&s (altmap)Red team - 38
Blue team - 6
64 cvars
0 conditions
very cool map, longer end jumps
air3h&sRed team - 40
Blue team - 7
64 cvars
0 conditions
normal one with deadmonkey fixed
col2h&s (altmap)Red team - 36
Blue team - 10
64 cvars
0 conditions
clean, open
 
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