airstrike/napalm for zombies

fantasm0

3D# Member
Hey all,

i've been tinkering a bit with 1fxplus source code to create an airstrike (yes the game is dead, this is just for my own fun...). It's working as intended right now, was thinking it could be cool as a reward in zombies for the human with most bludgeon kills during the previous round (at random between those with the same count if there are multiple). That part is still TODO. Here's a quick video to show it:


Some notes:
- if you throw it inside it doesn't work and you get ammo back. Still need to put a max number of attempts on it just like with m4 cages in h&s.
- the drop angle always follows the angle that you threw it in. Maybe that should be improved to follow the angle of the last bounce
- Could also be nice if it was napalm so you could use it to cut of a section of the map and block zombies from getting to you that way.

Thoughts?
 
Pretty much done, it's handed out just like the forcefield now. has a max nb of attempts just like m4 cages in hns. Needs testing now

Got some other ideas as well, mainly to make things more chaotic and add some fun for zombies. A briefcase for the zombie to pick up where he can explode himself and adding a small speed boost or hp gain if you kill a human as a zombie. but that deserves its own thread i suppose.
 
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