[Bug] seekers' number

Cap10

3D# Member
I thought it will be fixed right after you change the mapcycle but it wasn't, compared to hiders' number seekers are too many in some of maps.
 
Yup it should be changed to
{
"classname" "seekers"
"0" "1"
"2" "8"
"3" "12"
"4" "25"
"5" 35"
}
i think 5 seek is maximum this is enough, we don't need 6 seek
but this requires modifying each map individually, so is there any way to apply this to all maps without having to edit each one separately?
 
Yup it should be changed to
{
"classname" "seekers"
"0" "1"
"2" "8"
"3" "12"
"4" "25"
"5" 35"
}
i think 5 seek is maximum this is enough, we don't need 6 seek
but this requires modifying each map individually, so is there any way to apply this to all maps without having to edit each one separately?
That's good i think , but in some maps we don't even need three seekers like that inf map
 
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