Command ID tokens
These tokens may be used in place of player IDs in admin commands.
--------------------
#n,#N - Your ID
#d - The ID of the person that last hurt you
#D - The ID of the person that last killed you
#t - The ID of the person you last hurt
#T - The ID of the person you last killed
#f,#F - The ID of your nearest teammate
#z,#Z - The ID of the last player to join the game
#c - The ID of the player on your team carrying the flag/briefcase
#C - The ID of the player on the enemy team carrying the
Flag/Briefcase
#x - The IDs of all players who have been tagged
#X - The IDs of all players who have been tagged (clears tags afteruse)
Server messaging tokens
These tokens are used in automated server messages.
-----------------------------
#z,#Z - The name of the last player to join the game
#c - The name of the player on the red team carrying the flag
#C - The name of the player on the blue team carrying the flag
#s - The red team's score (or total score for non-team game)
#S - The blue team's score (or total score for non-team game)
#p - The number of players on the red team (or total number for non-team game)
#P - The number of players on the blue team (or total number for non-team game)
Player text tokens
These tokens may be used by players in chat messages.
--------------------
#n,#N - Your name
#h,#H - Your health, numeric value
#a,#A - Your armor, numeric value
#b - Your armor, in bar format
#B - Your health, in bar format
#d - The name of the person that last hurt you
#D - The name of the person that last killed you
#t - The name of the person you last hurt
#T - The name of the person you last killed
#r - Name of the last weapon used to hurt you (short)
#R - Name of the last weapon used to hurt you (long)
#l,#L - Your current location
#f,#F - The name of your nearest teammate
#p - Name of your primary weapon (short)
#P - Name of your primary weapon (long)
#s - Name of your secondary weapon (short)
#S - Name of your secondary weapon (long)
#i - Name of your pistol (short)
#I - Name of your pistol (long)
#g - Name of your grenade (short)
#G - Name of your grenade (long)
#e,#E - Name of your equipment (Armor, NV goggles, Thermal goggles)
#w - Name of the weapon you are currently holding (short)
#W - Name of the weapon you are currently holding (long)
#u,#U - Body location where the last person hit you
#v,#V - Body location on the person you last killed
#x - Your location when you were last hurt
#X - Your location when you were last killed
#y - Your location when you last hurt someone
#Y - Your location when you last killed someone
#z,#Z - The name of the last player to join the game
#nn - The name of the player with the specified client id (i.e. #13)
#c - The name of your teammate currently carrying the
Flag/Briefcase
#C - The name of your enemy currently carrying the flag/briefcase
#o - Your team's score (or total number for non-team game)
#O - The enemy team's score (or total number for non-team game)
#k - Red team's score (or total number for non-team game)
#K - Blue team's score (or total number for non-team game)
--------------------
 
Last edited:
Why do you copy paste and then call it yours? First of, a lot of them are not even 1fxmod tokens, second, this is a copy paste from SC forums.

sad
 
Ye you maybe copypasted in more than 1 location, youโ€™re still taking credit for something you didnโ€™t do
 
Now if we do an actual token which works with 1fxmod:

C:
case 'b':   // Boe!Man 5/9/10: Health bar in stat format.
                case 'B':   // Boe!Man 5/9/10: Armor bar in stat format.

                case 'h':
                    health
                case 'H':
                    health
                case 'a':
                    armor
                case 'A':
                    armor
                    continue;
                case 'k':
                    health of last killer in bar format
                case 'K':
                    health of last killer
                case 'i':
                    armor of last killer in bar format
                case 'I':
                    armor of last killer
                case 'd':
                case 'D':
                    taken damage from
                case 't':
                case 'T':
                    given damage to
                case 'r':
                case 'R':
                    rpg h&s
                case 'c':
                case 'C':
                    M4 h&s
                case 'm':
                case 'M':
                    mm1 h&s
                case '?':
                    ? nade
                case 'n':
                case 'N':
                    
                case 'f':
                case 'F':
                    closest friend
                case 'l':
                case 'L':
                    location
                case 'E':
                case 'e':
                    enemy
                case 'Z':
                case 'z':
                    last connected client
                case 'o':
                    objective location
                case 'O':
                    enemy flag location
 
Back
Top