Help bles a7a

paanjito

3D# Member
So im still trying to figure this out
Its the only thing i need for map my to be complete without bugs
I have 3 bridge entities that kill you on impact
But they move back and forth each time someone touches it
can soemone please help me with this, it could also be a teleporter that teleports to death, idc, as long as it doesnt move back and forth
the code i have now is like this

{
"model" "*51"
"classname" "func_button"
"origin" "1060 1280 65"
"target" "dead1"
"speed" "9999"
"wait" "0"
"lip" "0"
"health" "0"
"angle" "0 0 0"
}
{
"classname" "target_kill"
"targetname" "dead1"
}
 
If you want ded model try this one

{
"model" "*36"
"classname" "trigger_hurt"
"spawnflags" "8"
"origin" "270 -340 460"
"dmg" "1"
}
 
If you ask about the carrier land
{
"model" "BLOCKED_TRIGGER"
"classname" "blocked_teleporter"
"origin" "-1136 -1203 1271"
"target" "Here is the name of the carrier"
"count" "5"
"mins" "-100 -100 -100"
"maxs" "100 100 100"
}
{
"model" "BLOCKED_TRIGGER"
"classname" "target_location"
"origin" "-226 -1326 534"
"target" "Put the name you put in the carrier"
"targetname" "Put the name you put in the carrier"
"message" ""
}
 
yeah it doesnt work (atleast how i try it), i tried many different things but its getting a pain in my ass, if someone is willing to try and make it work for me it would really earn you a fellatio
it is only 3 of the same models so it should be easy if you can figure it out
pm me if you want fellatio and i send you then code
 
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