So im still trying to figure this out
Its the only thing i need for map my to be complete without bugs
I have 3 bridge entities that kill you on impact
But they move back and forth each time someone touches it
can soemone please help me with this, it could also be a teleporter that teleports to death, idc, as long as it doesnt move back and forth
the code i have now is like this
{
"model" "*51"
"classname" "func_button"
"origin" "1060 1280 65"
"target" "dead1"
"speed" "9999"
"wait" "0"
"lip" "0"
"health" "0"
"angle" "0 0 0"
}
{
"classname" "target_kill"
"targetname" "dead1"
}
Its the only thing i need for map my to be complete without bugs
I have 3 bridge entities that kill you on impact
But they move back and forth each time someone touches it
can soemone please help me with this, it could also be a teleporter that teleports to death, idc, as long as it doesnt move back and forth
the code i have now is like this
{
"model" "*51"
"classname" "func_button"
"origin" "1060 1280 65"
"target" "dead1"
"speed" "9999"
"wait" "0"
"lip" "0"
"health" "0"
"angle" "0 0 0"
}
{
"classname" "target_kill"
"targetname" "dead1"
}