Give points to players with a button.

Splash

3D# Member
#1
Hi,
Use this code to give points to the player(s) who activate(s) a button.

}
"model" "*0"
"classname" "func_button"
"origin" "000 000 000"
"target" "point"
"speed" "0"
"wait" "0"
"lip" "0"
"health" "0"
"angle" "0"
}
{
"classname" "target_score"
"targetname" "point"
"count" "1"
}

Explanation:
"count": Number of points to add.

Kind Regards,
Splash
:scowy:
 
#2
Hi,
Use this code to give points to the player(s) who activate(s) a button.

}
"model" "*0"
"classname" "func_button"
"origin" "000 000 000"
"target" "point"
"speed" "0"
"wait" "0"
"lip" "0"
"health" "0"
"angle" "0"
}
{
"classname" "target_score"
"targetname" "point"
"count" "1"
}

Explanation:
"count": Number of points to add.

Kind Regards,
Splash
:scowy:
Hi splash i was wondering if u could help me with some advanced stuff atleast its advanced for me rn im a beginner to editting im only able to place teleported/boosters/greenboxes,etc
Now i was wondering if u could help me with like no lower
jump really high when u go on a certain thing and moving stuff on its own
Add me on discord or just start a conversation on here
My Discord: Demonstraqui#8944
 
#3
Hi splash i was wondering if u could help me with some advanced stuff atleast its advanced for me rn im a beginner to editting im only able to place teleported/boosters/greenboxes,etc
Now i was wondering if u could help me with like no lower
jump really high when u go on a certain thing and moving stuff on its own
Add me on discord or just start a conversation on here
My Discord: Demonstraqui#8944
https://forums.3d-sof2.com/threads/second-tutorial-moving-models.1372/